Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
Include |
#include "ToolBuilderUtil.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/ToolBuilderUtil.cpp |
namespace ToolBuilderUtil
{
INTERACTIVETOOLSFRAMEWORK_API int ToolBuilderUtil::CountComponents
(
const FToolBuilderState & InputState,
const TFunction< bool *)> & Predicate
)
}
Count number of selected components that pass predicate. If Component selection is not empty, returns that count, otherwise counts in all selected Actors