UInputBehavior::GetPriority

The priority is used to resolve situations where multiple behaviors want the same capture

Windows
MacOS
Linux

Override Hierarchy

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InputBehavior.h

Include

#include "InputBehavior.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/InputBehavior.cpp

Syntax

virtual FInputCapturePriority GetPriority()

Remarks

The priority is used to resolve situations where multiple behaviors want the same capture

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