| UInputBehavior::UpdateHoverCapture()
|
Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InputBehavior.h |
Include |
#include "InputBehavior.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/InputBehavior.cpp |
virtual FInputCaptureUpdate UpdateHoverCapture
(
const FInputDeviceState & InputState
)
Called on each new hover input event, ie if no other behavior is actively capturing input