UInputBehaviorSet::SupportsInputType

Windows
MacOS
Linux

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InputBehaviorSet.h

Include

#include "InputBehaviorSet.h"

Syntax

bool SupportsInputType
(
    UInputBehavior * Behavior,
    const FInputDeviceState & InputState
)

Returns

true if Behavior supports InputState.InputDevice

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