UInteractiveToolPropertySet::SaveRestoreProperty
Call this from SaveRestoreProperties to either save or restore a given property value
Module
|
InteractiveToolsFramework
|
Header
|
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InteractiveTool.h
|
Include
|
#include "InteractiveTool.h"
|
template<typename T>
void SaveRestoreProperty
(
T & CacheValue,
T & PropsValue,
bool bSaving
)
Call this from SaveRestoreProperties to either save or restore a given property value
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