| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshActor.h |
Include |
#include "ControlPointMeshActor.h" |
class AControlPointMeshActor : public AActor
ControlPointMeshActor is an actor with a ControlPointMeshComponent.
Name | Description | |
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AControlPointMeshActor ( |
Name | Description | ||
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UControlPoin... |
GetControlPointMeshComponent() |
Returns ControlPointMeshComponent subobject |
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SetMobility ( |
Function to change mobility type |
Name | Description | ||
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CheckForErrors() |
Function that gets called from within Map_Check to allow this actor to check itself for any potential errors and register them with map check dialog. |
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GetReferencedContentObjects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |
Name | Description | ||
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GetDetailedInfoInternal() |
This function actually does the work for the GetDetailedInfo() and is virtual. |