| AActor::ShouldTickIfViewportsOnly()
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h |
Include |
#include "LandscapeBlueprintBrushBase.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintBrushBase.cpp |
virtual bool ShouldTickIfViewportsOnly() const
If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly