ALandscapeBlueprintBrushBase::ShouldTickIfViewportsOnly

If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly

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Override Hierarchy

AActor::ShouldTickIfViewportsOnly()

ALandscapeBlueprintBrushBase::ShouldTickIfViewportsOnly()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h

Include

#include "LandscapeBlueprintBrushBase.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintBrushBase.cpp

Syntax

virtual bool ShouldTickIfViewportsOnly() const

Remarks

If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly

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