Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
Include |
#include "LandscapeProxy.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
UTexture2D * CreateLandscapeTexture
(
int32 InSizeX,
int32 InSizeY,
TextureGroup InLODGroup,
ETextureSourceFormat InFormat,
UObject * OptionalOverrideOuter,
bool bCompress
) const
Creates a Texture2D for use by this landscape proxy or one of it's components. If OptionalOverrideOuter is not specified, the proxy is used.