Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
Include |
#include "LandscapeProxy.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
static ULandscapeMaterialInstanceConstant * GetLayerThumbnailMIC
(
UMaterialInterface * LandscapeMaterial,
FName LayerName,
UTexture2D * ThumbnailWeightmap,
UTexture2D * ThumbnailHeightmap,
ALandscapeProxy * Proxy
)
Create a thumbnail material for a given layer