ALandscapeProxy::GetSharedProperties

Copy properties from parent Landscape actor.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h

Include

#include "LandscapeProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/Landscape.cpp

Syntax

void GetSharedProperties
(
    ALandscapeProxy * Landscape
)

Remarks

Copy properties from parent Landscape actor.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss