ALandscapeProxy::LandscapeActorToWorld

Get the LandcapeActor-to-world transform with respect to landscape section offset

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h

Include

#include "LandscapeProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/Landscape.cpp

Syntax

FTransform LandscapeActorToWorld() const

Remarks

Get the LandcapeActor-to-world transform with respect to landscape section offset

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