UMaterialInterface * LandscapeHoleMaterial
Material used to render landscape components with holes. If not set, LandscapeMaterial will be used (blend mode will be overridden to Masked if it is set to Opaque)
UMaterialInterface * LandscapeHoleMaterial
Material used to render landscape components with holes. If not set, LandscapeMaterial will be used (blend mode will be overridden to Masked if it is set to Opaque)