Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
Include |
#include "LandscapeProxy.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
void RenderGrassMaps
(
const TArray< ULandscapeComponent * > & LandscapeComponents,
const TArray< ULandscapeGrassType * > & GrassTypes
)
Render grass maps for the specified components