ALandscapeProxy::UpdateGrass

Update Grass

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h

Include

#include "LandscapeProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp

Syntax

void UpdateGrass
(
    const TArray< FVector > & Cameras,
    int32 & InOutNumComponentsCreated,
    bool bForceSync
)

Remarks

Update Grass

Parameters

Parameter

Description

Cameras

to use for culling, if empty, then NO culling

InOutNumComponentsCreated, value

can increase if components were created, it is also used internally to limit the number of creations

bForceSync

if true, block and finish all work

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