ALandscapeStreamingProxy::IsValidLandscapeActor

Check input Landscape actor is match for this LandscapeProxy (by GUID)

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h

Include

#include "LandscapeStreamingProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

bool IsValidLandscapeActor
(
    ALandscape * Landscape
)

Remarks

Check input Landscape actor is match for this LandscapeProxy (by GUID)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss