Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h |
Include |
#include "LandscapeGrassType.h" |
enum EGrassScaling
{
Uniform,
Free,
LockXY,
}
Name |
Description |
---|---|
Uniform |
Grass instances will have uniform X, Y and Z scales. |
Free |
Grass instances will have random X, Y and Z scales. |
LockXY |
X and Y will be the same random scale, Z will be another |