FLandscapeComponentSceneProxy::BuildDynamicMeshElement

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

void BuildDynamicMeshElement
(
    const FViewCustomDataLOD * InPrimitiveCustomData,
    bool InToolMesh,
    bool InHasTessellation,
    bool InDisableTessellation,
    FMeshBatch & OutMeshBatch,
    TArray< FLandscapeBatchElementParams, SceneRenderingAllocator > & OutStaticBatchParamArray
) const

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