| FPrimitiveSceneProxy::CanBeOccluded()
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual bool CanBeOccluded() const
true if the proxy can be culled when occluded by other primitives