FLandscapeComponentSceneProxy::DestroyRenderThreadResources

Called when the rendering thread removes the proxy from the scene.

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::DestroyRenderThreadResources()

FLandscapeComponentSceneProxy::DestroyRenderThreadResources()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

virtual void DestroyRenderThreadResources()

Remarks

Called when the rendering thread removes the proxy from the scene. This function allows for removing renderer-side resources. Called in the rendering thread.

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