FViewCustomDataLOD

NOTE: CustomData is added in a [FMemStack](API\Runtime\Core\Misc\FMemStack) of the render thread, so no destructor will be called on any of the elements.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Syntax

struct FViewCustomDataLOD

Remarks

NOTE: CustomData is added in a FMemStack of the render thread, so no destructor will be called on any of the elements.

Variables

Name Description

Public variable

float

 

ComponentScreenSize

Public variable

bool

 

IsShadowOnly

Public variable

FVector4

 

LodBias

Public variable

FVector4

 

LodTessellationParams

Public variable

FVector4

 

ShaderCurrentLOD

Shaders pre calculated params.

Public variable

int8

 

StaticMeshBatchLOD

Public variable

TStaticArray< F...

 

SubSections

Public variable

bool

 

UseCombinedMeshBatch

Constructors

Name Description

Public function

FViewCustomDataLOD()

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