| FPrimitiveSceneProxy::GetHeightfieldRepresentation()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual void GetHeightfieldRepresentation
(
UTexture2D *& OutHeightmapTexture,
UTexture2D *& OutDiffuseColorTexture,
UTexture2D *& OutVisibilityTexture,
FHeightfieldComponentDescription & OutDescription
)