FLandscapeComponentSceneProxy::GetMeshElement

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MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

bool GetMeshElement
(
    bool UseSeperateBatchForShadow,
    bool ShadowOnly,
    bool HasTessellation,
    int8 InLODIndex,
    UMaterialInterface * InMaterialInterface,
    FMeshBatch & OutMeshBatch,
    TArray< FLandscapeBatchElementParams > & OutStaticBatchParamArray
) const

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