Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
bool GetMeshElementForVirtualTexture
(
int32 InLodIndex,
ERuntimeVirtualTextureMaterialType MaterialType,
UMaterialInterface * InMaterialInterface,
FMeshBatch & OutMeshBatch,
TArray< FLandscapeBatchElementParams > & OutStaticBatchParamArray
) const
Creates a mesh batch for virtual texture rendering. Will render a simple fixed grid with combined subsections.