FLandscapeComponentSceneProxy::GetShaderCurrentNeighborLOD

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

void GetShaderCurrentNeighborLOD
(
    const FSceneView & InView,
    float InBatchElementCurrentLOD,
    int8 InSubSectionX,
    int8 InSubSectionY,
    int8 InCurrentSubSectionIndex,
    FVector4 & OutShaderCurrentNeighborLOD
) const

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