| FPrimitiveSceneProxy::OnLevelAddedToWorld()
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual void OnLevelAddedToWorld()
Called to notify the proxy that the level has been fully added to the world and the primitive will now be rendered. Only called if bNeedsLevelAddedToWorldNotification is set to true.