| FLandscapeComponentSceneProxy::ApplyMeshElementModifier()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h |
Include |
#include "LandscapeRenderMobile.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp |
virtual void ApplyMeshElementModifier
(
FMeshBatchElement & InOutMeshElement,
int32 InLodIndex
) const