FLandscapeComponentSceneProxyMobile::ApplyMeshElementModifier

Windows
MacOS
Linux

Override Hierarchy

FLandscapeComponentSceneProxy::ApplyMeshElementModifier()

FLandscapeComponentSceneProxyMobile::ApplyMeshElementModifier()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h

Include

#include "LandscapeRenderMobile.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp

Syntax

virtual void ApplyMeshElementModifier
(
    FMeshBatchElement & InOutMeshElement,
    int32 InLodIndex
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss