| FPrimitiveSceneProxy::CreateRenderThreadResources()
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h |
Include |
#include "LandscapeRenderMobile.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp |
virtual void CreateRenderThreadResources()
Called when the rendering thread adds the proxy to the scene. This function allows for generating renderer-side resources. Called in the rendering thread.