FLandscapeEditDataInterface::ShrinkData

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h

Include

#include "LandscapeEdit.h"

Syntax

template<typename T>
static void ShrinkData
(
    TArray< T > & Data,
    int32 OldMinX,
    int32 OldMinY,
    int32 OldMaxX,
    int32 OldMaxY,
    int32 NewMinX,
    int32 NewMinY,
    int32 NewMaxX,
    int32 NewMaxY
)

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