Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
Include |
#include "LandscapeProxy.h" |
FLandscapeLayersTexture2DCPUReadBackResource
(
uint32 InSizeX,
uint32 InSizeY,
EPixelFormat InFormat,
uint32 InNumMips
)