FLandscapeMeshProxySceneProxy::CreateRenderThreadResources

Called when the rendering thread adds the proxy to the scene.

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MacOS
Linux

Override Hierarchy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

virtual void CreateRenderThreadResources()

Remarks

Called when the rendering thread adds the proxy to the scene. This function allows for generating renderer-side resources. Called in the rendering thread.

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