Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
Include |
#include "LandscapeEdit.h" |
struct FLandscapeTextureDataInfo
Name | Description | |
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FLandscapeTextureDataInfo ( |
Name | Description | |
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~FLandscapeTextureDataInfo() |
Name | Description | ||
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AddMipUpdateRegion |
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void * |
GetMipData ( |
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GetMipSizeX ( |
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GetMipSizeY ( |
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NumMips() |
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UpdateTextureData() |
Returns true if we need to block on the render thread before unlocking the mip data |
Name |
Description |
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FMipInfo |