FLandscapeTextureDataInfo

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h

Include

#include "LandscapeEdit.h"

Syntax

struct FLandscapeTextureDataInfo

Constructors

Name Description

Public function

FLandscapeTextureDataInfo

(
    UTexture2D* InTexture,
    bool bShouldDirtyPackage
)

Destructors

Name Description

Public function Virtual

~FLandscapeTextureDataInfo()

Functions

Name Description

Public function

void

 

AddMipUpdateRegion

(
    int32 MipNum,
    int32 InX1,
    int32 InY1,
    int32 InX2,
    int32 InY2
)

Public function

void *

 

GetMipData

(
    int32 MipNum
)

Public function Const

int32

 

GetMipSizeX

(
    int32 MipNum
)

Public function Const

int32

 

GetMipSizeY

(
    int32 MipNum
)

Public function

int32

 

NumMips()

Public function

bool

 

UpdateTextureData()

Returns true if we need to block on the render thread before unlocking the mip data

Classes

Name

Description

Public struct

FMipInfo

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