Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
static void ModifyCompilationEnvironment
(
const FVertexFactoryShaderPermutationParameters & Parameters,
FShaderCompilerEnvironment & OutEnvironment
)
Can be overridden by FVertexFactory subclasses to modify their compile environment just before compilation occurs.