| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h |
Include |
#include "Materials/MaterialExpressionLandscapeGrassOutput.h" |
class UMaterialExpressionLandscapeGrassOutput : public UMaterialExpressionCustomOutput
Name | Description | ||
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GrassTypes |
Name | Description | |
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UMaterialExpressionLandscapeGrassOutput ( |
Name | Description | ||
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ValidateInputName ( |
Name | Description | ||
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GetFunctionName() |
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GetNumOutputs() |
Override to enable multiple outputs. |
Name | Description | ||
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |
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FExpressionI... |
GetInput ( |
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GetInputName ( |
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const TArray... |
GetInputs() |
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GetInputType ( |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
Name |
Description |
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PinDefaultName |