Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
bool CanRenderGrassMap() const
Could a grassmap currently be generated, disregarding whether our textures are streamed in?