ULandscapeComponent::GenerateWeightmapMips

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

static void GenerateWeightmapMips
(
    int32 InNumSubsections,
    int32 InSubsectionSizeQuads,
    UTexture2D * WeightmapTexture,
    FColor * BaseMipData
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss