ULandscapeComponent::GetCombinationMaterial

Helper function for UpdateMaterialInstance to get Material without set parameters

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

UMaterialInstanceConstant * GetCombinationMaterial
(
    FMaterialUpdateContext * InMaterialUpdateContext,
    const TArray< FWeightmapLayerAllocationInfo > & Allocations,
    int8 InLODIndex,
    bool bMobile
) const

Remarks

Helper function for UpdateMaterialInstance to get Material without set parameters

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