ULandscapeComponent::GetGeneratedTexturesAndMaterialInstances
Returns all generated textures and material instances used by this component.
Module
|
Landscape
|
Header
|
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h
|
Include
|
#include "LandscapeComponent.h"
|
Source
|
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp
|
void GetGeneratedTexturesAndMaterialInstances
(
TArray< UObject * > & OutTexturesAndMaterials
) const
Returns all generated textures and material instances used by this component.
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