ULandscapeComponent::GetLevel

Get the level in which the owning actor resides

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/Landscape.cpp

Syntax

ULevel * GetLevel() const

Remarks

Get the level in which the owning actor resides

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