| USceneComponent::IsPrecomputedLightingValid()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
virtual bool IsPrecomputedLightingValid() const
True if our precomputed lighting is up to date