ULandscapeComponent::UpdateCollisionLayerData

Update collision component dominant layer data for the whole component, locking and unlocking the weightmap textures.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

void UpdateCollisionLayerData()

Remarks

Update collision component dominant layer data for the whole component, locking and unlocking the weightmap textures.

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