ULandscapeComponent::UpdateCollisionLayerData

Update collision component dominant layer data

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

void UpdateCollisionLayerData
(
    const FColor *const * WeightmapTextureMipData,
    const FColor *const *const SimpleCollisionWeightmapTextureMipData,
    int32 ComponentX1,
    int32 ComponentY1,
    int32 ComponentX2,
    int32 ComponentY2
)

Remarks

Update collision component dominant layer data

Parameters

Parameter

Description

WeightmapTextureMipData

weightmap data

ComponentX1, ComponentY1, ComponentX2, ComponentY2

region to update

Whether

to update bounds from render component.

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