Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
Update collision component dominant layer data
Parameter |
Description |
---|---|
WeightmapTextureMipData |
weightmap data |
ComponentX1, ComponentY1, ComponentX2, ComponentY2 |
region to update |
Whether |
to update bounds from render component. |