Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void UpdateMaterialInstances()
Update the MaterialInstance parameters to match the layer and weightmaps for this component Creates the MaterialInstance if it doesn't exist.