| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h |
Include |
#include "LandscapeGrassType.h" |
class ULandscapeGrassType : public UObject
Name | Description | ||
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uint32: 1 |
bEnableDensityScaling |
Whether this grass type should be affected by the Engine Scalability system's Foliage grass.DensityScale setting. |
|
GrassVarieties |
Name | Description | |
---|---|---|
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ULandscapeGrassType ( |
Name | Description | ||
---|---|---|---|
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
|
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |
Name | Description | ||
---|---|---|---|
|
AlignToSurface_DEPRECATED |
||
|
EndCullDistance_DEPRECATED |
||
|
float |
GrassDensity_DEPRECATED |
|
|
UStaticMesh ... |
GrassMesh_DEPRECATED |
|
|
float |
PlacementJitter_DEPRECATED |
|
|
RandomRotation_DEPRECATED |
||
|
StartCullDistance_DEPRECATED |