| INavRelevantInterface::PrepareGeometryExportSync()
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Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
Include |
#include "LandscapeHeightfieldCollisionComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
virtual void PrepareGeometryExportSync()
Called on Game-thread to give implementer a change to perform actions that require game-thread to run, for example precaching physics data