ULandscapeInfo::GetComponentsInRegion

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h

Include

#include "LandscapeInfo.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

void GetComponentsInRegion
(
    int32 X1,
    int32 Y1,
    int32 X2,
    int32 Y2,
    TSet< ULandscapeComponent * > & OutComponents,
    bool bOverlap
) const

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