ULandscapeInfo::UpdateAllComponentMaterialInstances

Will call UpdateAllComponentMaterialInstances on all LandscapeProxies

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h

Include

#include "LandscapeInfo.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

void UpdateAllComponentMaterialInstances()

Remarks

Will call UpdateAllComponentMaterialInstances on all LandscapeProxies

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