Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
Include |
#include "LandscapeInfo.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void UpdateSelectedComponents
(
TSet< ULandscapeComponent * > & NewComponents,
bool bIsComponentwise
)