ULandscapeSplineControlPoint::GetConnectionLocationAndRotation
Get the location and rotation of a connection point (socket) in spline space.
Module
|
Landscape
|
Header
|
/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h
|
Include
|
#include "LandscapeSplineControlPoint.h"
|
Source
|
/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp
|
virtual void GetConnectionLocationAndRotation
(
FName SocketName,
OUTFVector & OutLocation,
OUTFRotator & OutRotation
) const
Get the location and rotation of a connection point (socket) in spline space.
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