| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeSubsystem.h |
Include |
#include "LandscapeSubsystem.h" |
class ULandscapeSubsystem :
public UWorldSubsystem,
public FTickFunction
No constructors are accessible with public or protected access.
No destructors are accessible with public or protected access.
Name | Description | ||
---|---|---|---|
|
RegisterActor ( |
||
|
UnregisterActor ( |
Name | Description | ||
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Deinitialize() |
Implement this for deinitialization of instances of the system |
|
|
Initialize ( |
Begin USubsystem. |