Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
ULevelSequence * LoadSequence() const
Get the level sequence being played by this actor.
Level sequence, or nullptr if not assigned or if it cannot be loaded.